![]() They serve as actual hunters, wolf riders, and often as the soldiers and raiders in any goblin conflict.īelow the hunters are the “gatherers”, responsible for collecting beasts and unfortunate people from their traps. These skills make them worthy to hold the lash needed to whip the lower goblins into obedience.īelow the lashers are the “hunters”, goblin families that have the skill to wield a weapon but nothing further. Lashers have real skills, like war strategies, spellcasting, weapon forging, or any other skill that takes brains and genuinely helps the tribe survive. ![]() At the top of each tribe is a boss, often a cleric to a goblinoid god or a cunning raid leader whose success has earned them respect, or a cunning backstabber who grabbed control when the last boss died.īelow the boss are the families of “lashers”, which are the closest thing to goblin nobility. Outsiders are usually surprised to learn that goblin tribes are made up of a rigid caste system. Goblins perceive themselves as perpetually at the bottom underfoot, and they grasp tightly to any scrap of status or power they can find. Goblins test defenses by stealing objects, and when they find weakness, they start stealing people. ![]() ![]() In turn, goblins take every opportunity to gain the upper hand, and relish every opportunity to enslave those weaker than themselves. Goblins are often enslaved by larger, smarter, and more cunning rulers, even their patron deity was enslaved making their souls forfeit from their ancestral afterlife. ![]() They are perceived as savage thieves and opportunistic slavers, sadly, the goblins often reinforce this perception. In the eyes of most civilized races the goblins are on a borderline between person and vermin. ![]()
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